Date: Wednesday, 26.04.23 17:00 CET
In the 1970s, Dietrich Dörner started using computersimulated microworlds as a stimulus for eliciting problem-solving behavior when dealing with complicated challenges, e.g., being a mayor of a small town („Lohhausen“ study) or being a CEO of a small company („Tailorshop“ microworld). Since that time, many miroworlds have been developed and used in problem-solving experiments. What research problems exist? What are the main results? What might be future lines of research?
Funke, J., & Greiff, S. (2017). Dynamic problem solving: Multiple-item testing based on minimally complex systems. In D. Leutner, J. Fleischer, J. Grünkorn, & E. Klieme (eds.), Competence assessment in education. Research, models and instruments (pp. 427–443). Springer. https://doi.org/10.1007/978-3-319-50030-0_25